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Vince's story starts a day before the outbreak, and then follows his arrest and adjustment to the zombie apocalypse among fellow inmates the second day of its inception. "Vince's Story" - Day 2 For the complete plot synopsis, trivia, see Vince's Story. They each contain a different choice for the player to make (this will total 5 choices, which is the same amount of choices as in a single episode of Season One or Season Two). Echoes of the choices you made in Season 1 will carry over into "400 Days" and the choices you make in "400 Days" will resonate into Season 2.Īt the end of "400 Days", the stories are wrapped up, and leaves a few hints towards what we can anticipate to see from Season 2.Įach story takes place at different points in time and from the point of view of a different survivor near Gil's Pitstop. The five stories can be played in any order and will change based on the choices that you make. With most of it based on a truck stop called Gil's Pitstop on a Georgia highway, "400 Days" tells five linked stories each taking place at different points in time and from the point of view of a different survivor, from one day before the undead apocalypse to day 400. This DLC is not included in the Season Pass for Season 1, but it requires at least the first episode to be installed on a user's game system in order to play. "400 Days" bridges the gap between the players choices with Lee Everett in Season One and the events of Season Two.
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There is an epilogue which brings the 5 stories together. It focuses on five different protagonists: Vince, Wyatt, Russell, Bonnie, and Shel, each in their own short personal stories in a tight geographic area.
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It was written by Sean Ainsworth, Nick Breckon, Mark Darin, Sean Vanaman, and Gary Whitta and directed by Ainsworth. It is the sixth episode of the series overall.
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"400 Days" is a DLC and special episode for The Walking Dead: The Telltale Series - Season One.
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